Box Musings
Digest sized paperback books in a small white box. Original Dungeons and Dragons (ODD) first
came in a woodgrain box with a sticker on front depicting a mounted
warrior. Later printings came in a white
box with a picture of some orcs and an archway. The three little brown books
inside had b&w drawings on the cover.
The only color was the title Dungeons and Dragons, which appeared in
red, green or blue depending on the book.
This printing format was not unusual for the adventure/wargaming hobby
in the era ODD was created. The somewhat
amateurish presentation of gaming products meant entry into the business of
authoring and publishing gaming rules and supplements was open to nearly
everyone. As the phenomenon of games
like ODD gained in popularity and larger amounts of money was to be made, the amateurish
look was replaced by slick, high quality products which were much more
expensive to produce and effectively barred many would-be authors from putting
forth their creative efforts. Today, we
have seemingly come full circle, as desktop publishing and the internet have
once again made it fairly easy for creative game authors to publish their work
and get it into the hands of gamers who appreciate that aspect of the
hobby. To be sure the corporate giants
still publish and sell some very professional game products, but the do-it-yourself
approach seems easier than ever. The
white box encouraged a take-control-of-your-game, do-it-yourself approach and I
think that was one of its appeals. White box encourages, no demands, each
player and referee (as game masters were called) use their imagination to be
creative. It was, and is, an outlet for
creativity as well as good fun. Part of
the buy-in was making the game your own.
It is exciting to see what each referee comes up with in the way of
campaign setting and rules to improve the game in their eyes. Other games have marketed themselves as a “tool-kit”
to pick and choose from to build the game you want. White box could be described as a “tool-kit”,
but to me it’s an imagination inspiration kit. That’s what I get in the white
box. It is almost a necessity to take the game in a personalized direction which
sets white box apart from other forms of gaming in my opinion. In a very real
way each referee creates their own white box.
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